I'm figuring out my research trajectory and expanding my options after a few years in working in VR/AR/MR/XR
(almost 5 years now). I do still like the technology and think it has great poential, but I'm getting to a
point where I can't find purpose on my work anymore. It is not just because of XR, but more
technical or innovation oriented HCI research in general (still very valuable research).
I was pushing
myself keep doing more
engineering work and keep doing XR, since I background is from computer science and I have already invested
so
much time and energy on XR research. I thought this is the most "logical" path for me to continue. But in
the
last 2 years, I'm getting less and less passionate about it and don't feel the joy of doing research in
this area I use to have. I realize I traped myself in a sunk cost fallacy and I need to get out of it.
Now, I want to explored different sides of HCI, maybe the less human-centered, more design-oriented,
and
non-visual-dominant side of HCI research. So I'm expanding my exploration toward critical tech,
social-techno, sonic interaction, and artistic research, out or within XR context. I want to do research
that is more meaningful and fun
for me. I'm still very much figuring out my path, which is
fine, I'm still in my 20s and this is the time for me to trial and error, so let see where I land!