I'm figuring out my research trajectory and expanding my options after a few years in working in VR/AR/XR
(almost 4 years now). I do still like the technology and think it has great poential, but I'm getting to a
point where I can't find purpose on my work anymore. It is not just because of XR, but more
technical or innovation oriented HCI research in general (still very valuiable research). I was pushing
myself keep doing more
technical work and keep doing XR, since I background is from computer science and I have already invested so
much time and energy on it. I thought this is the most "logical" path for me to continue. But in the
last 2 years, I'm getting less and less passionate about it and don't feel the joy of doing research in
this area anymore. I realize I traped myself in a sunk cost fallacy and I need to get out of it.
Now, I want to explored different sides of HCI, maybe the more human-centered, design-oriented, and
non-visual-dominant side of HCI research. So I'm expanding my exploration toward critical tech,
social-techno, sounic interaction, artistic research. I want to do research that is more meaningful to me
and to the society, and is more fun and joyful for me. I'm still very much figuring out my path, which is
fine (I'm in my early 20s and this is the time for me to trial and error), so let see where I land!